By Ernest Cline
Disclaimer: I was sent a copy of this book for review. As is my standing policy, if I don’t like a book that I get for review, I just don’t write a review. That being said, I still try to keep my reviews honest, so I attempt to keep the fact that the book was sent to me for free out of the review as much as possible.
I was pretty sure, just from reading the cover blurb on this book, that it was one that I would enjoy. I wasn’t wrong. This is an immensely fun book to read. The geek in me was constantly finding some new thing to like about it. The concept is pretty cool. A billionaire gaming software maker builds an immersive virtual reality world that everyone gets addicted to. He dies, leaving the company and control of the the VR world to whomever finds the “easter egg” that he’s left in the game. This, of course, spawns a whole subculture of people who dedicate their lives to finding this prize. The story is told from the first person view of one such “gunter” as he chases down the clues and tries to find the egg. The story is littered with 80’s pop culture references. It’s fun to read if only because of all the things that Cline finds to throw in there.
This is one of those books that, despite it’s length (374 pages), reads really quick. I read it in about a week, which is a heck of a lot quicker than some that I read of the same length.
If you’re into 80’s geek pop culture, you’ll want to pick this up. It’s a little bit of all the fun stuff I remember from that era thrown together to make a super fun read.